Uncreative Design

Assignment 4: Erasure in video games

So I struggled finding an interesting topic so I fell on my haven of video games. I wanted to explore the non-diegetic, informative graphics within video games—a.k.a. heads-up display graphics. Collecting and accumulating a group of images taken from a wide-variety of game genres, I erased the core visuals of the game and only left the HUD graphics for display. It’s nice to see how iconic even the graphical approach and implementation of HUDs within game and how well they speak the language of the game.